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XR Multiplayer 3D Drawing app
I made a 3D drawing app with cross-play that can handle up to 4 players (+1 Host Device).
Use your client devices to draw in 3D space and see the artwork on the host device.
Tech used:
Unity Transport
Google ARKit
ZXing
Requirements:
Client devices need a camera, magnetometer, gyro and accelerometer.
Devices must be connected on the same network, its a LAN “game”.
Lighting must be adequate for good tracking
How to Play
Install and launch the app/program.
Select [Host] to start a room instance on any device (Ideally one that isn’t moving)
Select [Client] on another device to connect to the host by either:
Typing in the Host’s IP (Displayed on screen)
Scan the QR Code by pressing the QR icon, if unsuccessful, try manually typing in the other displayed addresses
You should now see a little head pop up in the room.
Stand the centre of an unobstructed area and face the host device
Bring your device close to your body’s torso and press [Centre]
Without moving, bring your device in front of you at about an arm’s length away from your body and press [Far]
Press [Calculate] to calculate the player position
Press [Offset] to reset your position to the middle of the room
Invite more players
Select the [JOIN QR] button on the Host Device and follow the instructions above.
Drawing
Press and hold [Draw] to draw a line, try moving your device and see it draw in real time.
Press and hold [Erase] to erase a line by colliding your player head with the line you want to erase
Press [Clear] on the host device to clear all lines.
VIDEO